Wednesday, December 25, 2019

The Issue Of Juvenile Internment - 1606 Words

offenders and toward the kids teetering on the edge, the ones for whom violence and arrest, addiction or death, are clearly in the cards, but still-perhaps-avoidable, (Humes 232). How can a child’s right to liberty, her parent’s right to act as guardian and the states interest to prevent crime be balanced with regard to status offenses. Although the original parens patriae stressed individual rehabilitation, primitive psychological knowledge combined with a concern of external scrutiny left most forms of juvenile internment seeming retributive. The court, however, operated on a pretense of rehabilitation that rationalized its lack of due process. This gulf between rhetoric and reality was addressed in the Gault decision. Feld writes, the†¦show more content†¦This movement seems to have evolved from an increasingly polarized economy that yielded great inequalities in wealth based on education levels and race. Inequalities such as these contributed to racial segr egation whereby blacks were and continue to be relegated to urban ghettos where crime, unstable family structures, social disorganization, drugs and the proliferation of handguns contributed to an image of black gang members as violent and dangerous. The intersection of race, guns, and homicide fanned the public and political panic that, in turn, led to the recent get-tough reformulation, (Feld 203). In order to mollify public fears of older, more dangerous juveniles and to appear to be tough on crime, policy makers brought retributive, adult punishment more and more into the purview of the juvenile court. Mandatory sentencing laws are one such manifestation. The issues with stricter sentencing guidelines are numerous. First, too much judicial discretion based solely on the crime and the juveniles past history lends itself to extensive racial and class-based discrimination. It is difficult to judge the efficacy of rehabilitation based on only a few objective factors without taking i nto account the structural condition of a juvenile’s situation. Also arising from the get tough movement, juvenile justice waiver laws were changed to decrease judge’s discretion and pull more youth into the adult criminal system a system based on

Tuesday, December 17, 2019

English Feature article on Shakespears Macbeth with...

Windows changed through time. A way to see the world through different eyes... In late 1606 or early 1607, The last of Shakespeare s four great tragedies was written. Macbeth has been said by many to be Shakespeare s darkest work, A Reflection through Shakespeare s mind giving us a window into Elizabethan ways of politics, Human violence and Human nature. Quiet relevantly Shakespeare would never have guessed that over 400 years later the basic morals and characteristics that were used to shape his own work would be put into use yet again for a modern day adaptation, That in short took the great writers technique of windowing their own time and creating a work to be treasured by today s audiences. In 1917 Roman Polanski†¦show more content†¦In Macbeth Shakespeare strongly relies on Soliloquies as a way to see the world through different eyes. To see the world through the characters mind and to truly be able to understand it, The motives, The deep thoughts everything that makes a character act the way in which they do. In the film the soliloquies are performed as voice overs and remain largely intact. The strong language presented in the voice overs while still being able to watch the character move around in their environment adds a visual element to the already captivating scene. It makes sure that we are totally alert to the plot and the things that are happening. Yet again the adaptation opens up the window that Shakespeare had been so enthralled in the human mind, The idea of good verse evil, The presence of evil and also the idea of consciousness. In the play the first sign of confusion in conscience is the witches, Resembling evil they state Foul is Fair meaning what is evil is good and Fair is Foul meaning what is good they find repulsive. This seems to be a theme to life lead by the evil characters, but it could also be a warning to the audience about things to come. From my personal view today s society is the same as Shakespeare wrote with the struggle between good and evil, The idea of right and wrong and the constant struggle between the two. This is also associated

Monday, December 9, 2019

Expert System free essay sample

2 FUNDAMENTALS OF EXPERT SYSTEMS This chapter introduces the basic concepts of expert systems. The hierarchical process of developing expert systems is presented, as well as the essential characteristics of expert systems are presented. More speci? c details of the concepts introduced in this chapter are covered in subsequent chapters. 2. 1 EXPERT SYSTEMS PROCESS This book is organized in the structure of a strategic process for developing successful expert systems. Figure 2. 1 presents the hierarchy of topics as they are presented here and in the subsequent chapters. The strategic process is recommended for anyone venturing into the technology of expert systems from the standpoint of training, research, or applications. This chapter covers the basic concepts of expert systems technology. A basic understanding of these concepts is essential to getting the most out of expert systems. More speci? c details of the concepts presented in this chapter are discussed in appropriate sections of the subsequent chapters. Chapter 3 covers problem analysis. To be effective, the right problems must be selected for expert systems implementation. The principle of ‘‘garbage in, garbage out’’ is also applicable here. Wrong problems lead to incorrect implementation of expert systems. Chapter 4 covers knowledge engineering. Knowledge acquisition is a critical aspect of the expert systems effort. If the knowledge collected is garbage, the best that can be expected from a system is garbage. Chapter 5 presents probabilistic and fuzzy reasoning. Chapter 6 presents fuzzy systems techniques for handling uncertainty in expert systems. Chapter 7 presents neural networks. Chapter 8 covers neural-fuzzy networks. Chapter 9 presents the technique of evolutionary computing. Chapter 10 presents an application to manufacturing. Chapter 11 presents an application to forecasting. 13 14 FUNDAMENTALS OF EXPERT SYSTEMS MAINTENANCE IMPLEMENTATION, INTEGRATION TESTING, VERIFICATION, VALIDATION DEVELOPMENT PROCESS TOOL SELECTION Tasks KNOWLEDGE REPRESENTATION KNOWLEDGE ACQUISITION PROBLEM SELECTION CONCEPTS BACKGROUND Time Figure 2. 1. Hierarchy of expert systems development process. 2. 2 EXPERT SYSTEMS CHARACTERISTICS By de? nition, an expert system is a computer program that simulates the thought process of a human expert to solve complex decision problems in a speci? c domain. This chapter addresses the characteristics of expert systems that make them different from conventional programming and traditional decision support tools. The growth of expert systems is expected to continue for several years. With the continuing growth, many new and exciting applications will emerge. An expert system operates as an interactive system that responds to questions, asks for clari? cation, makes recommendations, and generally aids the decision-making process. Expert systems provide expert advice and guidance in a wide variety of activities, from computer diagnosis to delicate medical surgery. Various de? nitions of expert systems have been offered by several authors. A general de? nition that is representative of the intended functions of expert systems is: An expert system is an interactive computer-based decision tool that uses both facts and heuristics to solve dif? cult decision problems based on knowledge acquired from an expert. 2. 2 EXPERT SYSTEMS CHARACTERISTICS 15 An expert system may be viewed as a computer simulation of a human expert. Expert systems are an emerging technology with many areas for potential applications. Past applications range from MYCIN, used in the medical ? eld to diagnose infectious blood diseases, to XCON, used to con? gure computer systems. These expert systems have proven to be quite successful. Most applications of expert systems will fall into one of the following categories: †¢ †¢ †¢ †¢ †¢ †¢ †¢ †¢ †¢ Interpreting and identifying Predicting Diagnosing Designing Planning Monitoring Debugging and testing Instructing and training Controlling Applications that are computational or deterministic in nature are not good candidates for expert systems. Traditional decision support systems such as spreadsheets are very mechanistic in the way they solve problems. They operate under mathematical and Boolean operators in their execution and arrive at one and only one static solution for a given set of data. Calculationintensive applications with very exacting requirements are better handled by traditional decision support tools or conventional programming. The best application candidates for expert systems are those dealing with expert heuristics for solving problems. Conventional computer programs are based on factual knowledge, an indisputable strength of computers. Humans, by contrast, solve problems on the basis of a mixture of factual and heuristic knowledge. Heuristic knowledge, composed of intuition, judgment, and logical inferences, is an indisputable strength of humans. Successful expert systems will be those that combine facts and heuristics and thus merge human knowledge with computer power in solving problems. To be effective, an expert system must focus on a particular problem domain, as discussed below. 2. 2. 1 Domain Speci? city Expert systems are typically very domain speci? c. For example, a diagnostic expert system for troubleshooting computers must actually perform all the necessary data manipulation as a human expert would. The developer of such a system must limit his or her scope of the system to just what is needed to solve the target problem. Special tools or programming languages are often needed to accomplish the speci? c objectives of the system. 16 FUNDAMENTALS OF EXPERT SYSTEMS 2. 2. 2 Special Programming Languages Expert systems are typically written in special programming languages. The use of languages like LISP and PROLOG in the development of an expert system simpli? s the coding process. The major advantage of these languages, as compared to conventional programming languages, is the simplicity of the addition, elimination, or substitution of new rules and memory management capabilities. Some of the distinguishing characteristics of programming languages needed for expert systems work are: †¢ †¢ †¢ †¢ †¢ †¢ à ¢â‚¬ ¢ Ef? cient mix of integer and real variables Good memory-management procedures Extensive data-manipulation routines Incremental compilation Tagged memory architecture Optimization of the systems environment Ef? cient search procedures 2. 3 EXPERT SYSTEMS STRUCTURE Complex decisions involve intricate combination of factual and heuristic knowledge. In order for the computer to be able to retrieve and effectively use heuristic knowledge, the knowledge must be organized in an easily accessible format that distinguishes among data, knowledge, and control structures. For this reason, expert systems are organized in three distinct levels: 1. Knowledge base consists of problem-solving rules, procedures, and intrinsic data relevant to the problem domain. 2. Working memory refers to task-speci? c data for the problem under consideration. . Inference engine is a generic control mechanism that applies the axiomatic knowledge in the knowledge base to the task-speci? c data to arrive at some solution or conclusion. These three pieces may very well come from different sources. The inference engine, such as VP-Expert, may come from a commercial vendor. The knowledge base may be a speci? c diagnostic knowledge base compiled by a consul ting ? rm, and the problem data may be supplied by the end user. A knowledge base is the nucleus of the expert system structure. A knowledge base is not a data base. The traditional data base environment deals with data that have a static relationship between the elements in the problem domain. A knowledge base is created by knowledge engineers, who translate the knowledge of real human experts into rules and strategies. These rules and 2. 3 EXPERT SYSTEMS STRUCTURE 17 Knowledge Engineers Software Inference Engine Users Experts Working Memory Spreadsheets Knowledge Base Data Bases Hardware Data Figure 2. 2. Expert systems organization and operating environment. strategies can change depending on the prevailing problem scenario. The nowledge base provides the expert system with the capability to recommend directions for user inquiry. The system also instigates further investigation into areas that may be important to a certain line of reasoning but not apparent to the user. The modularity of an expert system is an important distinguishing characteristic compared to a conventional computer program. Modularity is effected in an expert system by the use of three distinct components, as shown in Figure 2. 2. The knowledge base constitutes the problem-solving rules, facts, or intuition that a human expert might use in solving problems in a given problem domain. The knowledge base is usually stored in terms of if–then rules. The working memory represents relevant data for the current problem being solved. The inference engine is the control mechanism that organizes the problem data and searches through the knowledge base for applicable rules. With the increasing popularity of expert systems, many commercial inference engines are coming onto the market. A survey of selected commercial infer- 18 FUNDAMENTALS OF EXPERT SYSTEMS Domain Expert Transfer of Expertise Control Structure Knowledge Engineer Knowledge Structure External Interfaces Inference Engine Working Memory Problem Data Solutions Knowledge Base Updates Data Bases Spreadsheets Executable Programs User Interface (Consultation/Explanation) Figure 2. 3. Integration of expert systems components. ence engines is presented in the Appendix at the end of this book. The development of a functional expert system usually centers around the organization of the knowledge base. A functional integration of expert systems components is shown in Figure 2. 3. A good expert system is expected to grow as it learns from user feedback. Feedback is incorporated into the knowledge base as appropriate to make the expert system smarter. The dynamism of the application environment for expert systems is based on the individual dynamism of the components. This can be classi? ed as follows: †¢ Most dynamic: Working memory. The contents of the working memory, sometimes called the data structure, changes with each problem situation. Consequently, it is the most dynamic component of an expert system, assuming, of course, that it is kept current. †¢ Moderately dynamic: Knowledge base. The knowledge base need not change unless a new piece of information arises that indicates a change in the problem solution procedure. Changes in the knowledge base should be carefully evaluated before being implemented. In effect, changes should not be based on just one consultation experience. For example, a rule that is found to be irrelevant under one problem situation may turn out to be crucial in solving other problems. 2. 3 EXPERT SYSTEMS STRUCTURE 19 †¢ Least dynamic: Inference engine. Because of the strict control and coding structure of an inference engine, changes are made only if absolutely necessary to correct a bug or enhance the inferential process. Commercial inference engines, in particular, change only at the discretion of the developer. Since frequent updates can be disruptive and costly to clients, most commercial software developers try to minimize the frequency of updates. 2. 3. 1 The Need for Expert Systems Expert systems are necessitated by the limitations associated with conventional human decision-making processes, including: 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. Human expertise is very scarce. Humans get tired from physical or mental workload. Humans forget crucial details of a problem. Humans are inconsistent in their day-to-day decisions. Humans have limited working memory. Humans are unable to comprehend large amounts of data quickly. Humans are unable to retain large amounts of data in memory. Humans are slow in recalling information stored in memory. Humans are subject to deliberate or inadvertent bias in their actions. Humans can deliberately avoid decision responsibilities. Humans lie, hide, and die. Coupled with these human limitations are the weaknesses inherent in conventional programming and traditional decision-support tools. Despite the mechanistic power of computers, they have certain limitations that impair their effectiveness in implementing human-like decision processes. Conventional programs: 1. Are algorithmic in nature and depend only on raw machine power 2. Depend on facts that may be dif? cult to obtain 3. Do not make use of the effective heuristic approaches used by human experts 4. Are not easily adaptable to changing problem environments 5. Seek explicit and factual solutions that may not be possible 2. 3. 2 Bene? ts of Expert Systems Expert systems offer an environment where the good capabilities of humans and the power of computers can be incorporated to overcome many of the limitations discussed in the previous section. Expert systems: 20 FUNDAMENTALS OF EXPERT SYSTEMS 1. Increase the probability, frequency, and consistency of making good decisions 2. Help distribute human expertise 3. Facilitate real-time, low-cost expert-level decisions by the nonexpert 4. Enhance the utilization of most of the available data 5. Permit objectivity by weighing evidence without bias and without regard for the user’s personal and emotional reactions 6. Permit dynamism through modularity of structure 7. Free up the mind and time of the human expert to enable him or her to concentrate on more creative activities 8. Encourage investigations into the subtle areas of a problem Expert Systems Are For Everyone. No matter which area of business one is engaged in, expert systems can ful? ll the need for higher productivity and reliability of decisions. Everyone can ? nd an application potential in the ? eld of expert systems. Contrary to the belief that expert systems may pose a threat to job security, expert systems can actually help to create opportunities for new job areas. Presented below are some areas that hold promise for new job opportunities: †¢ †¢ †¢ †¢ †¢ †¢ †¢ †¢ Basic research Applied research Knowledge engineering Inference engine development Consulting (development and implementation) Training Sales and marketing Passive or active end user An active user is one who directly uses expert systems consultations to obtain recommendations. A passive user is one who trusts the results obtained from expert systems and supports the implementation of those results. 2. 3. 3 Transition from Data Processing to Knowledge Processing What data has been to the previous generations of computing, knowledge is to the present generation of computing. Expert systems represent a revolutionary transition from the traditional data processing to knowledge processing. Figure 2. 4 illustrates the relationships between the procedures or data processing and knowledge processing to make decisions. In traditional data processing the decision maker obtains the information generated and performs an explicit analysis of the information before making his or her decision. In 2. 4 HEURISTIC REASONING 21 Explicit Conclusions Information Static Data Environment Data Data Processing Dynamic Knowledge Environment Knowledge Knowledge Processing Implicit Conclus ions Recommendations Implementation Figure 2. 4. Data processing versus knowledge processing. an expert system knowledge is processed by using available data as the processing fuel. Conclusions are reached and recommendations are derived implicitly. The expert system offers the recommendation to the decision maker, who makes the ? nal decision and implements it as appropriate. Conventional data can now be manipulated to work with durable knowledge, which can be processed to generate timely information, which is then used to enhance human decisions. 2. 4 HEURISTIC REASONING Human experts use a type of problem-solving technique called heuristic reasoning. Commonly called rules of thumb or expert heuristics, it allows the 22 FUNDAMENTALS OF EXPERT SYSTEMS xpert to arrive at a good solution quickly and ef? ciently. Expert systems base their reasoning process on symbolic manipulation and heuristic inference procedures that closely match the human thinking process. Conventional programs can only recognize numeric or alphabetic strings and manipulate them only in a preprogrammed manner. 2. 4. 1 Search Control Methods All expert systems are search intensive. Many techni ques have been employed to make these intensive searches more ef? cient. Branch and bound, pruning, depth-? rst search, and breadth-? rst search are some of the search techniques that have been explored. Because of the intensity of the search process, it is important that good search control strategies be used in the expert systems inference process. 2. 4. 2 Forward Chaining This method involves checking the condition part of a rule to determine whether it is true or false. If the condition is true, then the action part of the rule is also true. This procedure continues until a solution is found or a dead end is reached. Forward chaining is commonly referred to as data-driven reasoning. Further discussions of forward chaining are presented in subsequent chapters. 2. 4. 3 Backward Chaining Backward chaining is the reverse of forward chaining. It is used to backtrack from a goal to the paths that lead to the goal. Backward chaining is very good when all outcomes are known and the number of possible outcomes is not large. In this case, a goal is speci? ed and the expert system tries to determine what conditions are needed to arrive at the speci? ed goal. Backward chaining is thus also called goal-driven. More details are provided on the backward chaining process in Chapter 5. 2. 5 USER INTERFACE The initial development of an expert system is performed by the expert and the knowledge engineer. Unlike most conventional programs, in which only programmers can make program design decisions, the design of large expert systems is implemented through a team effort. A consideration of the needs of the end user is very important in designing the contents and user interface of expert systems. 2. 5 USER INTERFACE 23 2. 5. 1 Natural Language The programming languages used for expert systems tend to operate in a manner similar to ordinary conversation. We usually state the premise of a problem in the form of a question, with actions being stated much as when we verbally answer the question, that is, in a ‘‘natural language’’ format. If, during or after a consultation, an expert system determines that a piece of its data or knowledge base is incorrect or is no longer applicable because the problem environment has changed, it should be able to update the knowledge base accordingly. This capability would allow the expert system to converse in a natural language format with either the developers or users. Expert systems not only arrive at solutions or recommendations, but can give the user a level of con? dence about the solution. In this manner, an expert system can handle both quantitative and qualitative factors when analyzing problems. This aspect is very important when we consider how inexact most input data are for day-to-day decision making. For example, the problems addressed by an expert system can have more than one solution or, in some cases, no de? nite solution at all. Yet the expert system can provide useful recommendations to the user just as a human consultant might do. 2. 5. 2 Explanations Facility in Expert Systems One of the key characteristics of an expert system is the explanation facility. With this capability, an expert system can explain how it arrives at its conclusions. The user can ask questions dealing with the what, how, and why aspects of a problem. The expert system will then provide the user with a trace of the consultation process, pointing out the key reasoning paths followed during the consultation. Sometimes an expert system is required to solve other problems, possibly not directly related to the speci? c problem at hand, but whose solution will have an impact on the total problem-solving process. The explanation facility helps the expert system to clarify and justify why such a digression might be needed. 2. 5. 3 Data Uncertainties Expert systems are capable of working with inexact data. An expert system allows the user to assign probabilities, certainty factors, or con? dence levels to any or all input data. This feature closely represents how most problems are handled in the real world. An expert system can take all relevant factors into account and make a recommendation based on the best possible solution rather than the only exact solution. 2. 5. 4 Application Roadmap The symbolic processing capabilities of AI technology lead to many potential applications in engineering and manufacturing. With the increasing sophisti- 24 FUNDAMENTALS OF EXPERT SYSTEMS Speech Understanding Pattern Matching Natural Language Text Understanding Intelligent Assistance Inference Expert Systems Learning SYMBOLI C PROCESSING Automatic Programming Knowledge Representation Knowledge Acquisition Planning Machine Translation Computer Vision Robotics Search Figure 2. 5. Application roadmap for expert systems. cation of AI techniques, analysts are now able to use innovative methods to provide viable solutions to complex problems in everyday applications. Figure 2. 5 presents a structural representation of the application paths for arti? cial intelligence and expert systems. 2. 5. 5 Symbolic Processing Contrary to the practice in conventional programming, expert systems can manipulate objects symbolically to arrive at reasonable conclusions to a prob- 2. 5 USER INTERFACE 25 HEAD HAMMER BUCKET FOOT MEDICAL BILL From: Dr. B. B. Bill 1234 Doctor Avenue Hospital, OK 10001 ~~~~~~~~~ $$$$$$$$$ ~~~~~~~ $$$$$$ Figure 2. 6. Collection of common objects. lem scenario. The object drawings in this section are used to illustrate the versatility of symbolic processing by using the manipulation of objects to convey information. Let us assume that we are given the collection of ? ve common objects as shown in Figure 2. 6. The objects are Head, Hammer, Bucket, Foot, and Bill (as in doctor’s bill). We can logically arrange a subset of the set of given objects to convey speci? c inferences. In Figure 2. 7, four of the ? ve objects are arranged in the order Hammer, Head, Foot, and Bucket. This unique arrangement may be represented by the equation presented below: Hammer Head Foot Bucket It is desired to infer a reasonable statement of the information being conveyed by the symbolic arrangement of objects in Figure 2. 7. Figure 2. 8 presents an alternative arrangement of another subset (hammer, foot, foot, and bill) of the given objects. This alternative arrangement may be represented by the equation shown below: 26 FUNDAMENTALS OF EXPERT SYSTEMS Figure 2. 7. Arrangement of common objects. Hammer Foot Foot Bill It is desired to infer a reasonable statement from Figure 2. 8. It should be noted that ordinary mathematical reasoning concerning the equation hammer foot foot bill might lead to Hammer Bill. However, in arti? cial intelligence symbolic reasoning, the context of the arrangement of the objects will determine the proper implication. Figure 2. 7: If Hammer smashes Head, then victim kicks the bucket (i. e. , dies). In this case, the action part of the statement relates to an action (a fatal one) by the victim of the assault. Figure 2-8: If Hammer smashes Foot, then assailant foots the bill. In this case, the action part of the statement relates to a compensatory action (restitution) by the assailant. Using a ? nite set of symbolic objects, we can generate different pieces of information with different permutations of the objects. A particularly interesting aspect of symbolic processing is noted in Figure 2. 8. The object Foot MEDICAL BILL From: Dr. B. B. Bill 1234 Doctor Avenue Hospital, OK 10001 ~~~~~~~~~ $$$$$$$$$ ~~~~~~~ $$$$$$ Figure 2. 8. Alternate arrangement of objects. 2. 5 USER INTERFACE 27 conveys one meaning when concatenated with one given object (Hammer) and another totally different meaning when concatenated with another object (bill). In fact, the identi? cation of the object Bill is itself symbolically conveyed by the contents of the medical bill in Figure 2. 6. With the illustrated capability of symbolic processing, very powerful AI-based tools can be developed for practical applications. However, more research and development efforts will be needed before many of those practical applications can be realized.

Monday, December 2, 2019

Influence of Coaches on Players

Abstract The relationship between coaches and their players has been a subject of research for many years now. This research has mainly been centered on determining how the environment created by coaches can lead to positive or negative influence on the motivation of players, the friendships they form and how they consider their own abilities.Advertising We will write a custom research paper sample on Influence of Coaches on Players specifically for you for only $16.05 $11/page Learn More Past research has proved that coaches can create either pleasurable or stressing gaming incidents to their players something that cannot only improve their sports but also help in imparting valuable life lessons. It is amazing to note that coaches have higher influence on players than the parents of these players do. This makes it easier for coaches to teach important values to the players something that their parents could not have accomplished. The positive effect tha t the coaches have on these players can be used to curb the use of drugs among young people. This research paper looks at the influence that coaches have on players and examines how this influence can help in reducing substance abuse. Introduction The relationship between coaches and their players has been a subject of research for many years now. This research has mainly been centered on determining how the environment created by coaches can lead to positive or negative influence on the motivation of players, the friendships they form and how they consider their own abilities. Past research has proved that coaches can create either pleasurable or stressing gaming incidents to their players something that cannot only improve their sports but also help in imparting valuable life lessons. It is amazing to note that coaches have higher influence on players than the parents of these players do. This makes it easier for coaches to teach important values to the players something that thei r parents could not have accomplished. The positive effect that the coaches have on these players can be used to curb the use of drugs among young people. This research paper looks at the influence that coaches have on players and examines how this influence can help in reducing substance abuse. (Stephenson)Advertising Looking for research paper on education? Let's see if we can help you! Get your first paper with 15% OFF Learn More In sporting activities, coaches either motivate the players to win or master the game. People who only play to win games tend to believe that they have an obligation of becoming the ideal player and making mistakes is not allowed. Indeed many of these players believe that they are only good if their team is on the winning side. In most cases, coaches who employ this approach tend to be over critical of the players, insist on high performance principles and praise only the players who do well. On the contrary, the other mode of approach focu ses on playing for enjoyment and to master new skills. In most cases, coaches who use this approach praise their players for putting in more efforts and encourage them to play as a team. (Mallette) In most cases, coaches who adopt the â€Å"play to win† mode tend to have high expectations on the players and this often has a negative effect on them. In most cases, such players tend to be excessively concerned with mistakes, tend to have low self-esteem, and they end up having less or no friends within the team. In most cases, lack of team friendship occurs where players feel that everyone is fighting to earn a place in the team and therefore tends to consider their teammates as rivals. On the other hand, players who are taught to adopt the â€Å"play to master† mode tend to have high believes on their capability and tend to form many friends among the team members. Surprisingly, research has shown that players who have critical parents but supportive coaches still end u p having high beliefs about their aptitude. This just goes ahead to show the immense influence that coaches have on their players and how they can help in instilling negative or positive values on them. This makes it important for coaches to understand the need of reinforcing positive behavior within players and create an environment where the players enjoy playing and the whole process of learning. (Ommundsen et al 101) In most cases, playing in an environment that has far above the ground expectations and where there is high criticism can lead to pessimistic thoughts and behaviors, which can in turn contain far-reaching effects. In most cases, youths who have the mentality that they have to succeed in everything and are not allowed to err can develop deprived psychological health as they approach adolescence. In most cases, players who do not bond well with fellow players may end up developing antisocial behavior later on in life. In order to fill for their inadequacy, such player s end up abusing drugs apparently to boost their low self-esteem. On top of this, such players drop from the team and in most cases they even end up dropping from school. (Stephenson)Advertising We will write a custom research paper sample on Influence of Coaches on Players specifically for you for only $16.05 $11/page Learn More In most cases, players value their coaches more than they even value their own parents. However, many coaches do not understand this and they only coach to win the games. For most coaches, how they perceive themselves to be doing and performing might not be the same way interpreted by the players. This makes it important for coaches to ensure that every player is appreciated and valued. With this in mind, coaches spend time with their players to instill within them values that will guide them later on in life. It is sad to learn that most coaches have adopted a â€Å"play to win† mode that makes players feel inadequate e ach time they fail to secure a win. In most cases, such players become antisocial because they lack motivation in life. By adopting a â€Å"play to master† game plan, coaches can boost the self-esteem of their players and encourage inter team friendships. This would make it easier for the coaches to master the activities of the individual players since most of the vices witnessed among the youth are introduced in social groupings. In an event where all the players have high moral standing, the chances of antisocial behavior like introduction to drug use would be significantly reduced. (Ommundsen et al 104) On top of helping players to adopt values in life, coaches can use the influence they have over the players to transform their behavior. According to psychologists, influence has immense power and affects in a great manner the decisions that an individual takes. By using their influence in the right manner, coaches can help in transforming the life of players in positive wa ys and provide insightful tactical advice to them. Additionally, these coaches can come up with plans designed to bring out their intended messages in a way that the players will identify with. In fact, research has shown that most players tend to emulate the style of life that their coaches live. Coaches can therefore capitalize on this to pass across educative lessons to the players in a manner that they can identify with. With the war on substance abuse seemingly getting out of hand, coaches might be the catalysts that will bring the much-needed change to the youth. (Mallette) In most cases, coaches who adopt the â€Å"play to master† mode end up creating a strong bond with the players. With such kind of a bond, the relationship turns from coach-player in to a player-confidant mode. Once such kind of a relationship is created, it then becomes easier for the player to confide to the coach their greatest fears.Advertising Looking for research paper on education? Let's see if we can help you! Get your first paper with 15% OFF Learn More In fact, it is not surprising to learn that most of the youth today do not have any trusted person that they can confide in. For fear of reprisals, young people tend to endure their pain and end up finding consolation in substance abuse. By making coaches their confidants, these players are able to escape this snare and end up becoming responsible people in the society. (Mallette) If coaches provide support and make the players feel that they are important, then the players are more likely to enjoy the game and in turn, they will adopt a positive belief about their ability and create inter team friendships. By creating a positive belief about their abilities, the players will not feel pressured to perform something that might create low-self esteem, which has been identified as a cause of substance abuse among young people. Additionally, the adoption of this mode of coaching makes players free with their coach and results to making him their confidant. Once this is accomplished, the coach can use his influence and power to counsel the players and make them avoid pitfalls that might arise on their way. Indeed, coaches have the power to determine the kind of people the players become in the society whether they choose professional sporting or not. (Ommundsen et al 111) Conclusion The relationship between coaches and their players has been a subject of research for many years. The findings of these researches have proved beyond doubt that coaches wield a lot of influence on their players. By using the right coaching tactics, coaches can help in instilling the correct values on the players and avoid situations where players end up in substance abuse. If the right approach is used, players can get to trust their coaches and in turn reveal to them things that they cannot even reveal to their own parents. By using their influence, coaches can use this opportunity to counsel the players and help them to avoid engaging in antisocial behavior. If it is used in the right manner, coaching might be the solution to substance abuse that has almost reached catastrophic levels. Works Cited Mallette, Wesley. The Power of Influence and the Relationship between Coaches and Athletes, 2010. Web. Ommundsen, Yngvar, Roberts, Glyn, Lemyre, Pierre-Nicolas, Miller, Blake. â€Å"Parental and Coach Support or Pressure on Psychosocial Outcomes of Pediatric Athletes in Soccer,† Clin J Sport Med, 16:6. (2006) 101-119. Print. Stephenson, Ben. How Parents and Coaches Influence Youth Footballers, n.d. Web. This research paper on Influence of Coaches on Players was written and submitted by user Rodrigo Todd to help you with your own studies. You are free to use it for research and reference purposes in order to write your own paper; however, you must cite it accordingly. You can donate your paper here.